The Computer Simulation and Gaming Conference (CSGC) brings together students, educators, professionals, and enthusiasts for two days of STEM learning, innovation, networking, and gaming.
Attendees of all ages participate in inspiring talks, hands-on workshops, and exhibits presented by industry leaders. CSGC focuses on research, production design, art, and new technologies, including virtual, augmented and mixed reality; all within the fields of computer animation, game design, simulation, and visual effects.
CSGC also hosts acclaimed competitions in Game Development & Design and Simulations & Graphics. Open to students K-12, college and indie professionals, our CSG competitions features six different categories ranging from digital and physical game development, game assets, animation, digital art, and simulations.
Our goal is to provide a platform for students, educators, professionals, enthusiasts, companies, and organizations to network and promote creativity and growth in the computer simulation and gaming industry, here in the Midwest.
Hosted by Tandy School of Computer Science and our TU Student SIGGRAPH Chapter, the CSGC event is free and open to the public. All attendees under the age of 13 must be accompanied by a parent or legal guardian.