Final Event Schedule will be posted in March 2019.

Don’t Miss these talks

Tentative Conference SCHEDULE – FRIDAY April 12

9:30 Registration Opens
10:00 OPENING REMARKS & KEYNOTE
Tracks Development Design Technology
11:00 Make Your Next Game in Unreal Engine 4 Procedural Design with Houdini Engine
12:00
1:00 Getting Started with STEAM VR
2:00 A new way to process particles, using Unity’s Visual Effect Graph technology
3:00
4:00
5:00 End of Day One

Check back for updates.